[X = 200] [X = X - Lv] if [X < 0] then [X = 0] [Recoil up by X] ASPD +140% Absolute Evasion +10% Autoskill
Notes: Recoil damage for each attack (28% of given damage). Additional attack 100% activated at the time of the attack hit. Additional attack damage = current MP- enemy DEF + (self Lv- enemy Lv), physical damage treatment. 28% consumption of MaxMP when adding attack triggered. If the MP is not enough, not out damage MP minute (additional damage 1).